LoadFromFile (C++)
From RAD Studio XE2 Code Examples
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Description
This example uses a button on a form and creates two bitmaps dynamically. One bitmap is monochrome, which means all nonwhite colors become black. The bitmap file path is relative to the Debug directory. Note: For C++ Builder, capitalization matters for the file name and path.
Code
#include <memory> //For STL auto_ptr class void __fastcall TForm1::Button1Click(TObject *Sender) { std::auto_ptr<Graphics::TBitmap> Bitmap1(new Graphics::TBitmap()); std::auto_ptr<Graphics::TBitmap> Bitmap2(new Graphics::TBitmap()); try { Bitmap1->LoadFromFile("..\\FACTORY.BMP"); Bitmap2->Assign(Bitmap1.get()); // Copy Bitmap1 into Bitmap2. Bitmap2->Dormant(); // Free up GDI resources. Bitmap2->FreeImage(); // Free up Memory. Canvas->Draw(20, 20, Bitmap2.get()); // Note that previous calls do not lose the image. Bitmap2->Monochrome = true; Canvas->Draw(80, 80, Bitmap2.get()); Bitmap2->ReleaseHandle(); // This will actually lose the bitmap. } catch (...) { MessageBeep(0); } }
Uses
- Vcl.Graphics.TBitmap.Assign ( fr | de | ja )
- Vcl.Graphics.TBitmap.Dormant ( fr | de | ja )
- Vcl.Graphics.TBitmap.FreeImage ( fr | de | ja )
- Vcl.Graphics.TBitmap.Monochrome ( fr | de | ja )
- Vcl.Graphics.TBitmap.ReleaseHandle ( fr | de | ja )
- Vcl.Graphics.TGraphic.LoadFromFile ( fr | de | ja )