TVector3DAddVector3D (C++)
Description
This example illustrates how to use the operator Addition method to add a given 3D vector to This.
Code
#include <tchar.h>
#include <stdio.h>
#include <system.types.hpp>
int _tmain(int argc, _TCHAR* argv[])
{
TVector3D *aVector1=new TVector3D(1,-20,0,1);
printf("%2.2f %2.2f %2.2f\n",aVector1->X,aVector1->Y,aVector1->Z);
// The console will output: -1.00 20.00 0.00, representing the coordinates for aVector1.
TVector3D *aVector2= new TVector3D(-7,5,3,1);
printf("%2.2f %2.2f %2.2f\n",aVector2->X,aVector2->Y,aVector2->Z);
// The console will output: -7.00 5.00 3.00, representing the coordinates for aVector2.
aVector1->AddVector3D(*aVector2);
printf("%2.2f %2.2f %2.2f\n",aVector1->X,aVector1->Y,aVector1->Z);
// The console will output: -6.00 -15.00 3.00, representing the coordinates for aVector1 after adding aVector2.
return 0;
}