FMX.Controls.TPathAnimation.Path
Delphi
property Path: TPathData read FPath write SetPath;
C++
__property Fmx::Graphics::TPathData* Path = {read=FPath, write=SetPath};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Controls.pas FMX.Controls.hpp |
FMX.Controls | TPathAnimation |
Description
Specifies the points that will determine the path for the animation.
The path for the animation is a smooth spline derived from the points given through the Path property.
See Also
- FMX.Graphics.TPathData
- FMX.Graphics.TPathData.LineTo
- FMX.Graphics.TPathData.MoveTo
- FMX.Graphics.TPathData.ClosePath