FMX.Ani.TCustomPropertyAnimation.PropertyName
Delphi
property PropertyName: string read FPropertyName write FPropertyName;
C++
__property System::UnicodeString PropertyName = {read=FPropertyName, write=FPropertyName};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TCustomPropertyAnimation |
Description
Specifies the property on which the animation will be applied to.