FMX.Controls3D.TObjectAtPointData
Delphi
TObjectAtPointData = record
Distance: single;
Projection: TProjection;
end;
C++
struct DECLSPEC_DRECORD TObjectAtPointData
{
public:
float Distance;
Fmx::Types3d::TProjection Projection;
};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
record struct |
public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | FMX.Controls3D |
Description
Internally used by ObjectAtPoint to store data about distance and projection.