FMX.DAE.Model.TDAEVisualNode
Delphi
TDAEVisualNode = class
C++
class PASCALIMPLEMENTATION TDAEVisualNode : public System::TObject
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.DAE.Model.pas FMX.DAE.Model.hpp |
FMX.DAE.Model | FMX.DAE.Model |
Description
Specifies a node in the representation of a digital asset exchange (DAE) model.
TDAEVisualNode objects are nodes that are part of the representation of a COLLADA model. They are the child nodes of the visual scene node.
A TDAEVisualNode object contains an ID (Id), a parent (Owner), a dynamic array of child nodes (Children), a dynamic array of controllers (Controllers), a dynamic array of TDAEMesh objects (Mesh), and a 3D matrix (Transformation).
The COLLADA standard defines an open standard XML schema for exchanging digital assets used by software applications. This prevents storing data in incompatible file formats.
A digital asset is a text or media that has been formatted into a binary source that includes the right to use it.
COLLADA documents typically have the file name extension .dae.