FMX.Filter.Effects.TFilterBlindTransition.NumberOfBlinds

From RAD Studio API Documentation
Jump to: navigation, search

Delphi

property NumberOfBlinds: Single read GetNumberOfBlinds write SetNumberOfBlinds;

C++

__property float NumberOfBlinds = {read=GetNumberOfBlinds, write=SetNumberOfBlinds};

Properties

Type Visibility Source Unit Parent
property published
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects TFilterBlindTransition

Description

FMX.Filter.Effects.TFilterBlindTransition.NumberOfBlinds inherits from FMX.Filter.Effects.TBlindTransitionEffect.NumberOfBlinds. All content below this line refers to FMX.Filter.Effects.TBlindTransitionEffect.NumberOfBlinds.

Specifies the number of blind strips used to divide the object texture.

NumberOfBlinds is a System.Single value that takes values in the range from 2.00 through 15.00.

If NumberOfBlinds is not explicitly set, it is considered equal to 5.

See Also