FMX.Gestures.TGestureEngine.CreateEngine
Delphi
class procedure CreateEngine(const AControl: TComponent);
C++
__classmethod void __fastcall CreateEngine(System::Classes::TComponent* const AControl);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Gestures.pas FMX.Gestures.hpp |
FMX.Gestures | TGestureEngine |
Description
Creates a new default engine and associates it with a given control.
CreateEngine is a static method used to create a gesturing engine and associate it with the control given by the AControl parameter. Use CreateEngine rather than the Create constructor. CreateEngine makes sure to select the appropriate gesturing engine for the current operating system.