FMX.Gestures.TGestureEngine.CreateEngine

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Delphi

class procedure CreateEngine(const AControl: TComponent);

C++

__classmethod void __fastcall CreateEngine(System::Classes::TComponent* const AControl);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Gestures.pas
FMX.Gestures.hpp
FMX.Gestures TGestureEngine

Description

Creates a new default engine and associates it with a given control.

CreateEngine is a static method used to create a gesturing engine and associate it with the control given by the AControl parameter. Use CreateEngine rather than the Create constructor. CreateEngine makes sure to select the appropriate gesturing engine for the current operating system.

See Also