FMX.Types.TCustomGestureEngine.Active

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Delphi

property Active: Boolean read GetActive write SetActive;

C++

__property bool Active = {read=GetActive, write=SetActive, nodefault};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types.pas
FMX.Types.hpp
FMX.Types TCustomGestureEngine

Description

Specifies whether the gesturing engine is active.

Use the Active property to specify whether the gesturing engine should be active and send gesturing events to the subscribed controls. If the value of Active is true, the gesturing engine is activated and broadcasts gesturing messages. If the value of Active is false, the engine is not monitoring the devices and does not broadcast any messages.

See Also