FMX.Types3D.TShaderManager.RegisterShader

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Delphi

class function RegisterShader(const Shader: TContextShader): TContextShader;

C++

__classmethod TContextShader* __fastcall RegisterShader(TContextShader* const Shader);

Properties

Type Visibility Source Unit Parent
function public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TShaderManager

Description

Registers a shader.

The Shader parameter specifies the shader to be registered.

Use the RegisterShader method to register a shader, and RegisterShaderFromData to create a shader from existing sources.

See Also