FMX.Types3D.TShaderManager.UnregisterShader

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Delphi

class procedure UnregisterShader(const Shader: TContextShader);

C++

__classmethod void __fastcall UnregisterShader(TContextShader* const Shader);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TShaderManager

Description

Unregisters a specified shader.

The Shader parameter specifies the shader to be unregistered.

To avoid unregistering a shader that can still be used by another object, do not unregister it explicitly. It will be freed by TShaderManager.

See Also