FMX.Types3D.TTexture.BytesPerPixel
Delphi
property BytesPerPixel: Integer read GetBytesPerPixel;
C++
__property int BytesPerPixel = {read=GetBytesPerPixel, nodefault};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TTexture |
Description
Specifies the number of bits of this texture.
The number of bits of the texture depends on the used pixel format. The used pixel format is specified through the PixelFormat property.