FMX.Types3D.TTexture.BytesPerPixel

From RAD Studio API Documentation
Jump to: navigation, search

Delphi

property BytesPerPixel: Integer read GetBytesPerPixel;

C++

__property int BytesPerPixel = {read=GetBytesPerPixel, nodefault};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TTexture

Description

Specifies the number of bits of this texture.

The number of bits of the texture depends on the used pixel format. The used pixel format is specified through the PixelFormat property.

See Also