FMX.Types3D.TTexture.MinFilter
Delphi
property MinFilter: TTextureFilter read FMinFilter write SetMinFilter;
C++
__property TTextureFilter MinFilter = {read=FMinFilter, write=SetMinFilter, nodefault};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TTexture |
Description
Specifies the filter to use when minimizing this texture.
By default, TTexture uses linear filters.
See TTextureFilter for details about possible values of the MinFilter property.