FMX.Types3D.TVertexBuffer.BiNormals

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Delphi

property BiNormals[AIndex: Integer]: TPoint3D read GetBiNormals write SetBiNormals;

C++

__property System::Math::Vectors::TPoint3D BiNormals[int AIndex] = {read=GetBiNormals, write=SetBiNormals};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TVertexBuffer

Description

Returns the binormal vector at the index specified by the AIndex parameter.

The binormal vector is obtained from the cross product of the tangent and normal vectors.

See Also