FMX.Types3D.TVertexBuffer.BiNormalsPtr
Delphi
property BiNormalsPtr[AIndex: Integer]: PPoint3D read GetBiNormalsPtr;
C++
__property System::Math::Vectors::PPoint3D BiNormalsPtr[int AIndex] = {read=GetBiNormalsPtr};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TVertexBuffer |
Description
Returns a pointer to the binormal vector at the index specified by the AIndex
parameter.
The binormal vector is obtained from the cross product of the tangent and normal vectors.
See Also