FMX.Types3D.TVertexBuffer.NormalsPtr

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Delphi

property NormalsPtr[AIndex: Integer]: PPoint3D read GetNormalsPtr;

C++

__property System::Math::Vectors::PPoint3D NormalsPtr[int AIndex] = {read=GetNormalsPtr};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TVertexBuffer

Description

Returns a pointer to the normal vector component for a specified vertex.

NormalsPtr represents a pointer to the normal vector for the vertex specified by AIndex.

See Also