FMX.Types3D.TVertexBuffer.NormalsPtr
Delphi
property NormalsPtr[AIndex: Integer]: PPoint3D read GetNormalsPtr;
C++
__property System::Math::Vectors::PPoint3D NormalsPtr[int AIndex] = {read=GetNormalsPtr};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TVertexBuffer |
Description
Returns a pointer to the normal vector component for a specified vertex.
NormalsPtr represents a pointer to the normal vector for the vertex specified by AIndex
.
See Also