FMX.AddressBook.Types.TContactAddress.Create

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Delphi

constructor Create; overload;
constructor Create(const AKind: TLabelKind; const ACountry, AState, ACity, AZIP, AStreet: string); overload;
constructor Create(const ALabel: string; const ACountry, AState, ACity, AZIP, AStreet: string); overload;

C++

__fastcall TContactAddress()/* overload */;
__fastcall TContactAddress(const TLabelKind AKind, const System::UnicodeString ACountry, const System::UnicodeString AState, const System::UnicodeString ACity, const System::UnicodeString AZIP, const System::UnicodeString AStreet)/* overload */;
__fastcall TContactAddress(const System::UnicodeString ALabel, const System::UnicodeString ACountry, const System::UnicodeString AState, const System::UnicodeString ACity, const System::UnicodeString AZIP, const System::UnicodeString AStreet)/* overload */;

Properties

Type Visibility Source Unit Parent
constructor public
FMX.AddressBook.Types.pas
FMX.AddressBook.Types.hpp
FMX.AddressBook.Types TContactAddress

Description

Constructs an object and initializes its data before the object is first used.

FMX.AddressBook.Types.TContactAddress.Create inherits from System.TObject.Create. All content below this line refers to System.TObject.Create.

Constructs an object and initializes its data before the object is first used.

Create constructs an object. The purpose, size, and behavior of objects differ greatly. The Create constructor defined by TObject allocates memory but does not initialize data.

Descendant objects usually define a constructor that creates the particular kind of object and initializes its data.

Note: If an exception escapes from a constructor, the object's destructor is called to clean up the failed instance.

See Also