FMX.Filter.Effects.TFilterAffineTransform.Rotation
Delphi
property Rotation: Single read GetRotation write SetRotation;
C++
__property float Rotation = {read=GetRotation, write=SetRotation};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Filter.Effects.pas FMX.Filter.Effects.hpp |
FMX.Filter.Effects | TFilterAffineTransform |
Description
FMX.Filter.Effects.TFilterAffineTransform.Rotation inherits from FMX.Filter.Effects.TAffineTransformEffect.Rotation. All content below this line refers to FMX.Filter.Effects.TAffineTransformEffect.Rotation.
Specifies the rotation angle, in degrees.
The rotation angle range is in the [-180,180] interval.
Tip: The rotation is applied only to the object's texture, and not to the object.