FMX.Filter.Effects.TFilterAffineTransform.Rotation

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Delphi

property Rotation: Single read GetRotation write SetRotation;

C++

__property float Rotation = {read=GetRotation, write=SetRotation};

Properties

Type Visibility Source Unit Parent
property published
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects TFilterAffineTransform

Description

FMX.Filter.Effects.TFilterAffineTransform.Rotation inherits from FMX.Filter.Effects.TAffineTransformEffect.Rotation. All content below this line refers to FMX.Filter.Effects.TAffineTransformEffect.Rotation.

Specifies the rotation angle, in degrees.

The rotation angle range is in the [-180,180] interval.

Tip: The rotation is applied only to the object's texture, and not to the object.

See Also

Code Examples