FMX.Gestures.TGestureEngine

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FMX.Types.TCustomGestureEngineSystem.TObjectTGestureEngine

Delphi

TGestureEngine = class(TCustomGestureEngine)

C++

class PASCALIMPLEMENTATION TGestureEngine : public Fmx::Types::TCustomGestureEngine

Properties

Type Visibility Source Unit Parent
class public
FMX.Gestures.pas
FMX.Gestures.hpp
FMX.Gestures FMX.Gestures

Description

TGestureEngine is the base for all gesturing engines.

TGestureEngine is a base class for the real specialized gesturing engines. A gesturing engine is a class that provides a bridge between an input device capable of supporting gestures and the FireMonkey framework. For example, a mouse device can be used to create gestures.

A gesture engine is usually associated with a control that it uses to collect gesture points. The control is specified in the Control of the gesture engine.

Do not create instances of TGestureEngine. TGestureEngine does not contain any code to actually connect the gesturing framework with a gesturing device.

See Also