FMX.Gestures.TGestureEngine.Create
C++
/* TCustomGestureEngine.Create */ inline __fastcall virtual TGestureEngine(System::Classes::TComponent* const AControl) /* = 0 */ : Fmx::Types::TCustomGestureEngine(AControl) { }
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
constructor | public | FMX.Gestures.hpp | FMX.Gestures | TGestureEngine |
Description
Creates a new instance of TGestureEngine.
Create creates a new instance of TGestureEngine. You should not call Create directly, because TGestureEngine is simply a base class and should not be created.
The AControl parameter specifies the controls that will be monitored by the gesturing engine.