FMX.Import.TGEVertexSource.SetTextue0Source

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Delphi

procedure SetTextue0Source(const ASource : TSingleDynArray; AStride: Integer = 2);

C++

void __fastcall SetTextue0Source(const System::DynamicArray<float> ASource, int AStride = 0x2);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Import.pas
FMX.Import.hpp
FMX.Import TGEVertexSource

Description

Setter function for the Texture0Source property.

ASource specifies an array of coordinates of the points to be memorized in the Texture0Source array of TPointF values.

AStride specifies the stride between two sets of point coordinates. By default, it is set to 2.

The length of the Texture0Source array is AStride times smaller than the length of the ASource array.

See Also