FMX.Layers3D.TCustomBufferLayer3D.Buffer
Delphi
property Buffer: TBitmap read FBuffer;
C++
__property Fmx::Graphics::TBitmap* Buffer = {read=FBuffer};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Layers3D.pas FMX.Layers3D.hpp |
FMX.Layers3D | TCustomBufferLayer3D |
Description
Specifies the bitmap buffer this 3D layer will use.
Buffering considerably increases rendering speed. The buffer itself is a TBitmap image.