FMX.Objects3D.TDisk.Cursor

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Delphi

property Cursor: TCursor read GetCursor write SetCursor default 0;

C++

__property Cursor = {default=0};

Properties

Type Visibility Source Unit Parent
property published
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D TDisk

Description


Specifies the image used to represent the mouse pointer when it passes into the region covered by this 3D control.

FMX.Objects3D.TDisk.Cursor inherits from FMX.Controls3D.TControl3D.Cursor. All content below this line refers to FMX.Controls3D.TControl3D.Cursor.

Specifies the image used to represent the mouse pointer when it passes into the region covered by this 3D control.

Change the value of Cursor to provide feedback to the user when the mouse pointer enters the 3D control. The value of Cursor is the index of the cursor in the list of cursors maintained by the global variable, Screen. In addition to the built-in cursors provided by Screen, FireMonkey applications can add custom cursors to the list.

See Also