FMX.Types.TCustomGestureCollectionItem.Name

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Delphi

property Name: string read GetName write SetName;

C++

__property System::UnicodeString Name = {read=GetName, write=SetName};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types.pas
FMX.Types.hpp
FMX.Types TCustomGestureCollectionItem

Description

Specifies the name of a gesture.

The Name property is a string used in standard gestures to denote shape (square, curlicue) or purpose (scratch out). Use the Name property in a way that is meaningful to you and your users when designing custom gestures.