FMX.Types3D.TBoundingBox.Depth

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Delphi

property Depth: Single read GetDepth write SetDepth;

C++

__property float Depth = {read=GetDepth, write=SetDepth};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TBoundingBox

Description

Depth property of the TBoundingBox.

When the Depth value is changed, the Far value is modified, leaving the Near value unchanged.

Note: Before modifying the Depth value, you must ensure that Near is a valid floating-point value.

See Also