FMX.Types3D.TContext3D.FinalizeShader

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Delphi

class procedure FinalizeShader(const Shader: TContextShader);

C++

__classmethod void __fastcall FinalizeShader(TContextShader* const Shader);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Finalizes a given shader.

A shader is finalized by removing the handle attached to it. The shader is also destroyed.

Shader specifies the shader to be finalized.

To initialize a specified shader, call InitializeShader.

See Also