FMX.Types3D.TContext3D.SetRenderToMatrix

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Delphi

procedure SetRenderToMatrix(const Matrix: TMatrix3D);

C++

void __fastcall SetRenderToMatrix(const System::Math::Vectors::TMatrix3D &Matrix);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Sets the matrix that will be used for the rendering of the objects in the context.

See Also