FMX.Types3D.TContextShader.SaveToFile

From RAD Studio API Documentation
Jump to: navigation, search

Delphi

procedure SaveToFile(const FileName: string);

C++

void __fastcall SaveToFile(const System::UnicodeString FileName);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

Saves the shader data to the file specified by the FileName parameter.

Use SaveToFile to write to an external file the current shader data, including name, kind, sources, and variables.

See Also