FMX.Types3D.TTexture.Handle

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Delphi

property Handle: TTextureHandle read FHandle;

C++

__property NativeUInt Handle = {read=FHandle, nodefault};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TTexture

Description

Specifies the handle of this texture.

Use the Initialize and Finalize methods to associate the handle to this texture or to remove it, respectively.

See Also