FMX.Types3D.TTexture.PixelFormat

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Delphi

property PixelFormat: TPixelFormat read FPixelFormat write SetPixelFormat;

C++

__property Fmx::Types::TPixelFormat PixelFormat = {read=FPixelFormat, write=SetPixelFormat, nodefault};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TTexture

Description

Specifies the pixel format that describes how color and data are encoded for each pixel in this texture.

By default, TTexture uses a 32-bit format with 8 bits per channel.

See TPixelFormat for details about possible values of the PixelFormat property.

See Also