FMX.Ani.TFloatKeyAnimation.Create
Delphi
constructor Create(AOwner: TComponent); override;
C++
__fastcall virtual TFloatKeyAnimation(System::Classes::TComponent* AOwner);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
constructor | public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TFloatKeyAnimation |
Description
Creates an instance of TFloatKeyAnimation. The AOwner
parameter specifies the object that owns the animation.