FMX.Filter.Effects.TBlindTransitionEffect

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FMX.Filter.Effects.TImageFXEffectFMX.Effects.TFilterEffectFMX.Effects.TEffectFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTBlindTransitionEffect

Delphi

TBlindTransitionEffect = class(TImageFXEffect)

C++

class PASCALIMPLEMENTATION TBlindTransitionEffect : public TImageFXEffect

Properties

Type Visibility Source Unit Parent
class public
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects FMX.Filter.Effects

Description

TBlindTransitionEffect is a class for creating a blinds effect that makes a transition between the texture of visible objects and another texture.

For further information, go to TImageFXEffect and FireMonkey Image Effects.

The transition is made between the texture of the object to which the effect is applied and the bitmap specified by the Target property. If Target is not specified, TBlindTransitionEffect has no visual effect.

TBlindTransitionEffect divides the texture of the object into strips, forming blinds. The blinds' number can be set through the NumberOfBlinds property.

The progress of the transition between the two texture can be changed by using the Progress property.

The following table shows the result of the TBlindTransitionEffect effect on a .png picture, with transparent background, placed on a form (using a TImage object). Default values are used for the NumberOfBlinds and Progress properties (NumberOfBlinds=5 and Progress=30%).

No effect (original picture) Target TBlindTransitionEffect result

FireMonkey logo NoEffects.PNG

Filter Effecs texture.PNG

FireMonkey logo TBlindTransitionEffect with texture.PNG

See Also

Code Examples