FMX.Filter.TFilter
Delphi
TFilter = class(TPersistent)
C++
class PASCALIMPLEMENTATION TFilter : public System::Classes::TPersistent
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Filter.pas FMX.Filter.hpp |
FMX.Filter | FMX.Filter |
Description
TFilter is the base class for shader filters used for 2D effects rendered in hardware (GPU).
TFilter encapsulates basic behavior of shader filters. The shader filters are used to build visual effects. FMX.Filter.Effects unit contains the predefined FireMonkey filter effects and shader filters.
For further information, go to FireMonkey Image Effects.