FMX.Types3D.TContext3D.CurrentPixelShader
Delphi
class property CurrentPixelShader: TContextShader read FCurrentPixelShader;
C++
/* static */ __property TContextShader* CurrentPixelShader = {read=FCurrentPixelShader};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContext3D |
Description
Represents the pixel shader that is currently set.