FMX.Types3D.TContext3D.SetShaders

From RAD Studio API Documentation
Jump to: navigation, search

Delphi

procedure SetShaders(const VertexShader, PixelShader: TContextShader);

C++

void __fastcall SetShaders(TContextShader* const VertexShader, TContextShader* const PixelShader);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Sets the shaders for the context.

Sets the vertex shader and the pixel shader of the context to the VertexShader and PixelShader parameters.

See Also