FMX.Viewport3D.TViewport3D.Camera
Delphi
property Camera: TCamera read FCamera write SetCamera;
C++
__property Fmx::Controls3d::TCamera* Camera = {read=FCamera, write=SetCamera};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Viewport3D.pas FMX.Viewport3D.hpp |
FMX.Viewport3D | TViewport3D |
Description
Represents a TCamera object that describes how TViewport3D and its children are seen at run time.
Camera is internally used by Paint.
If UsingDesignCamera is True, the scene will be seen using a design-time camera, else the scene will be seen using Camera.