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FMX.Types3D.TCamera
From XE2 API Documentation
Delphi
TCamera = class(TControl3D)
C++
class PASCALIMPLEMENTATION TCamera : public TControl3D
Contents |
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| class | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | FMX.Types3D |
Description
Represents the class for camera objects.
Use TCamera to define the scene perspective and projection of the objects in the scene to the viewport.
Use Target to set the object to be watched.