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FMX.Types3D.TContext3D.SetVertexShader
From XE2 API Documentation
Delphi
procedure SetVertexShader(const Shader: TContextShader); virtual; abstract;
C++
virtual void __fastcall SetVertexShader(const TContextShader Shader) = 0 ;
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
procedure function |
public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContext3D |
Description
To be implemented in subclasses in order to set the properties of the vertex shader given through the Shader parameter.