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FMX.Types3D.TControl3D.Cursor
From XE2 API Documentation
Delphi
property Cursor: TCursor read GetCursor write FCursor default crDefault;
C++
__property System::Uitypes::TCursor Cursor = {read=GetCursor, write=FCursor, default=0};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | published | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TControl3D |
Description
Specifies the image used to represent the mouse pointer when it passes into the region covered by this 3D control.
Change the value of Cursor to provide feedback to the user when the mouse pointer enters the 3D control. The value of Cursor is the index of the cursor in the list of cursors maintained by the global variable, Screen. In addition to the built-in cursors provided by Screen, FireMonkey applications can add custom cursors to the list.