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FMX.Types3D.TControl3D.MouseMove3D
From XE2 API Documentation
Delphi
procedure MouseMove3D(Shift: TShiftState; X, Y: Single; RayPos, RayDir: TVector3D); virtual;
C++
virtual void __fastcall MouseMove3D(System::Classes::TShiftState Shift, float X, float Y, const TVector3D &RayPos, const TVector3D &RayDir);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
procedure function |
protected | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TControl3D |
Description
Internally called by MouseMove to fire an OnMouseMove event.
RayPos and RayDir specify the position and direction of the ray the mouse is moved on.