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FMX.Types3D.TMaterial.Diffuse

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Delphi

property Diffuse: TAlphaColor read FDiffuse write SetDiffuse stored IsDiffuseStored;

C++

__property System::Uitypes::TAlphaColor Diffuse = {read=FDiffuse, write=SetDiffuse, stored=IsDiffuseStored, nodefault};

Properties

Type Visibility Source Unit Parent
property published
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TMaterial

Description

Specifies the essential color of this material object when the object is illuminated by pure white light.

See Also

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