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FMX.Types3D.TMaterial.Shininess

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Delphi

property Shininess: Integer read FShininess write SetShininess default DefaultShininess;

C++

__property int Shininess = {read=FShininess, write=SetShininess, default=30};

Properties

Type Visibility Source Unit Parent
property published
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TMaterial

Description

Specifies the amount of shininess this material object will have.

By default, Shininess is set to 30. It cannot go below 0 or above 128.

See Also

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