FMX.Types3D.TVertexBuffer.Create
Delphi
constructor Create(const AFormat: TVertexFormats; const ALength: Integer); virtual;
C++
__fastcall virtual TVertexBuffer(const TVertexFormats AFormat, const int ALength);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| constructor | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TVertexBuffer |
Description
Constructs a TVertexBuffer object and initializes its data before the object is first used.
Create allocates memory for Buffer depending on AFormat and ALength.
AFormat specifies what kind of data will be held for each vertex.
ALength determines the number of vertices that the buffer will contain.