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FMX.Filter

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Contains the FMX.Filter.Effects unit. As FMX.Filter.pas or FMX.Filter.hpp, defines various classes and types used in FireMonkey 2D bitmap effects rendered in hardware (GPU).

Contents

Units

FMX.FilterContains the FMX.Filter.Effects unit. As FMX.Filter.pas or FMX.Filter.hpp, defines various classes and types used in FireMonkey 2D bitmap effects rendered in hardware (GPU).
FMX.Filter.EffectsDefines the various FireMonkey filter effects, such as TDirectionalBlurEffect, TBandedSwirlTransitionEffect, and TFilterHueAdjust.


Classes

TFilterTFilter is an abstract base class for every filter without any implementation.
TFilterClassTFilterClass is the metaclass for the TFilter class.
TFilterManager
TFilterRecRecord that holds filter attributes.
TFilterValueRecRecord that holds information about a shader value.

Types

TFilterClassTFilterClass is the metaclass for the TFilter class.
TFilterClassDict
TFilterRecRecord that holds filter attributes.
TFilterValueRecRecord that holds information about a shader value.
TFilterValueRecArrayRepresents an array of TFilterValueRec used by FMX.Filter.TFilterRec to hold the shader values.
TFilterValueTypeEnumeration that holds values that represents the type of a shader value held as a variant.

Variables

TFilterValueRecArrayRepresents an array of TFilterValueRec used by FMX.Filter.TFilterRec to hold the shader values.


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