FMX.Materials.TTextureMaterial.Texture
Delphi
property Texture: TTexture read FTexture write SetTexture;
C++
__property Fmx::Types3d::TTexture* Texture = {read=FTexture, write=SetTexture};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Materials.pas FMX.Materials.hpp |
FMX.Materials | TTextureMaterial |
Description
Specifies the texture of the TTextureMaterial.
Use Texture to set or get the texture of the current TTextureMaterial. When TTextureMaterial is created, Texture is empty.