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FMX.Materials.TTextureMaterialSource.Texture

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Delphi

property Texture: TBitmap read FTexture write SetTexture;

C++

__property Fmx::Types::TBitmap* Texture = {read=FTexture, write=SetTexture};

Properties

Type Visibility Source Unit Parent
property published
FMX.Materials.pas
FMX.Materials.hpp
FMX.Materials TTextureMaterialSource

Description

Specifies the texture of the material.

TTextureMaterialSource specifies the texture of the TTextureMaterial as a TBitmap. Use Texture to set or get the texture bitmap of the current material.

See Also

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