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FMX.Objects.TImage

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FMX.Types.TControlFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObject
TImage

Delphi

TImage = class(TControl, IBitmapObject)

C++

class PASCALIMPLEMENTATION TImage : public Fmx::Types::TControl

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects.pas
FMX.Objects.hpp
FMX.Objects FMX.Objects

Description

TImage defines 2D image components. It inherits TControl and can be used in styles to construct controls.

Use the Bitmap property to specify the picture that will be displayed by this TImage component. You can find the list of supported picture formats in FMX.Types.TBitmapCodecManager.

Use the WrapMode property to specify whether and how to resize, replicate, and position the bitmap image for rendering the TImage surface.

Notice that if any BitmapMargins is defined, then WrapMode is ignored.

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