FMX.Ani.TBitmapListAnimation.AnimationRowCount
Delphi
property AnimationRowCount: Integer read FAnimationRowCount write SetAnimationRowCount default 1;
C++
__property int AnimationRowCount = {read=FAnimationRowCount, write=SetAnimationRowCount, default=1};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TBitmapListAnimation |
Description
Specifies the number of rows into which the TBitmapListAnimation is to be divided.
- Note: The quotient of AnimationCount/AnimationRowCount must be a whole number. For example, if AnimationCount = 20 and AnimationRowCount = 3, the quotient is 6.6, and the animation does not work as expected. For more information, see FMX.Ani.TBitmapListAnimation.AnimationBitmap.