FMX.Filter.Effects.TFilterFadeTransition

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FMX.Filter.Effects.TFilterBaseFilterFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTFilterFadeTransition

Delphi

TFilterFadeTransition = class(TFilterBaseFilter)

C++

class PASCALIMPLEMENTATION TFilterFadeTransition : public TFilterBaseFilter

Properties

Type Visibility Source Unit Parent
class public
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects FMX.Filter.Effects

Description

TFilterFadeTransition is a wrapper for TFadeTransitionEffect.

FMX.Filter.Effects.TFilterFadeTransition inherits from FMX.Filter.Effects.TFadeTransitionEffect. All content below this line refers to FMX.Filter.Effects.TFadeTransitionEffect.

TFadeTransitionEffect is a class for creating an effect that makes a transition between the texture of visible objects and another texture by fading the two textures.

For further information, see TImageFXEffect and FireMonkey Image Effects.

The transition is made between the texture of the object to which the effect is applied and the bitmap specified by the Target property. If Target is not specified, TFadeTransitionEffect has no visual effect.

The progress of the transition between the two textures can be changed by using the Progress property.

The following table shows the result of the TFadeTransitionEffect effect on a .png picture, with transparent background, placed on a form (using a TImage object):

The default value is used for the Progress property (Progress=30%).

No effect (original picture) Target Result

FireMonkey logo NoEffects.PNG

Filter Effecs texture.PNG

FireMonkey logo TFadeTransitionEffect texture.PNG

See Also

Code Examples