FMX.Filter.Effects.TWaveEffect

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FMX.Filter.Effects.TImageFXEffectFMX.Effects.TFilterEffectFMX.Effects.TEffectFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTWaveEffect

Delphi

TWaveEffect = class(TImageFXEffect)

C++

class PASCALIMPLEMENTATION TWaveEffect : public TImageFXEffect

Properties

Type Visibility Source Unit Parent
class public
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects FMX.Filter.Effects

Description

TWaveEffect is a class for creating an effect that applies a wave pattern to the texture of visual objects.

For further information, go to TImageFXEffect and FireMonkey Image Effects.

The amount of waves can be changed by changing the WaveSize property. The wave aspect can be modified by changing the Time property. Animating Time simulates the changes waves go through in time.

The following table shows the result of the TWaveEffect effect on a .png picture, placed on a form (using a TImage object). The TMagnifyEffect properties are used with their default values (WaveSize=64, Time=0).

No effect (original picture) Result

FireMonkey logo NoEffects shadow.PNG

FireMonkey logo TWaveEffect.PNG

See Also

Code Examples